David 'DC' Collier
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David 'DC' Collier

David 'DC' Collier

Creative Engineer

English, Japanese, Chinese

Background


About

About

Creative Engineer. Tech co-founder at four startups with two exits. Award winning Game designer/developer/producer. Spent the last two years in China on an AI/Education startup, now relocating back to the US and looking for the right team to join!

Work Experience

Work Experience

  • CTO/Founder

    Mar, 2015 - Sep, 20194 years 6 months

    Rikai Labs provides an AI chatbot for English Language Learning on WeChat, and a SaaS chatbot platform to B2B clients in China

    • [product] Launched 'bots for VISA, MetLife, MeadJohnson, PwC, HSBC, Publicis and many more

    • [tech] Developed AI/NLP engine, livechat dashboard, authoring tools and custom client framework

    • [stack] ReactJS / socket.io / typescript / nodeJS / mongoDB. Custom 'minibot' client framework

    • [biz] Raised $100k seed from 500 Startups and ChinAccelerator, then funded from revenue.

    • [biz] Bootstrapped from $0 to $500K revenue in two years

  • CTO / VP Engineering

    Apr, 2012 - Feb, 20152 years 10 months

    KLab is a listed japanese game publisher that acquired my Tokyo startup Pikkle KK. I relocated from Tokyo to SF and setup the US studio.

    • [product] Recruited local team and built and shipped 'Crystal Casters' on Android and iOS

    • [stack] Unity3D / C# client / python+flask+postgres server

    • [growth] Built a custom metrics tool with JS/MongoDB to increase ROI per acquisition channel

    • [growth] Ran growth hacks for user acquisition across multiple channels

  • CTO / Lead Developer

    Mar, 2005 - Apr, 20127 years 1 month

    Founded Pikkle KK a social mobile game startup in Tokyo. We published a mix of original titles and developed apps for other companies

    • [product] Launched 'JooJoo' social network JV with japan's largest ad network Adways

    • [stack] Ruby on Rails / C++ / Flash

    • [tech] Binary SWF generator to render flash games for japanese mobile phones

    • [tech] Developed 'Disney Circle' SNS with Disney Mobile using our Flash engine

    • [tech] Developed Restaurant City with EA/Playfish. DragonBall mobile for BandaiNamco

    • [biz] Raised $1M strategic investment from Mixi, japan's leading social network

  • Director Overseas Business

    Mar, 2003 - Apr, 20052 years 1 month

    Worked with mobile operators worldwide to build Namco's international mobile games business

    • [product] Managed dev QA and roadmap for dozens of SKUs for J2ME phones and operators

    • [tech] Developed common J2ME carrier billing SDK working 'blind' without GSM network in Tokyo

    • [biz] Picked partners and launched China market to become our #2 overseas channel

    • [biz] Negotiated with operators to get deck placement/co-promotion for our brands like Pacman

    • [biz] Oversaw local offices in US and Europe from Tokyo HQ Licensed games from US developers to launch in Japan

  • VP Content R&D

    Apr, 2002 - Apr, 20031 year

    PacketVideo acquired Gamelet.com and my team formed PV's Content R&D Group. PV had core tech for MP4 over mobile networks and we developed apps and worked with content partners like Disney, Time Warner and Sony. This helped PV close a $100M series E fundraise

  • Game Designer / Developer

    Mar, 1997 - Mar, 20025 years

    CoFounded Gamelet.com one of the first US java games dev shops. Developed games for Disney, EA, Sony and advergames for Nike, Snapple, P&G and more

  • Game Developer / Producer

    Mar, 1994 - Mar, 19973 years

    London based game developer. Designed and produced 'Burn:Cycle' which entered the UK game charts at #1

  • Creative Director

    Mar, 1991 - Mar, 19954 years

    London's first 'digital design' agency. I started this while at Art College

Skills

Skills

  • Server Development

    nodeJS

    express

    feathersJS

    Javascript

    TypeScript

    Python/Flask

    Ruby On Rails

    Socket.io

  • Client Development

    ReactJS

    VueJS

    Javascript

    Unity3D / C#

    Flash

    J2ME

    Socket.io

  • Database

    MongoDB

    MySql

    Postgres

    Redis

  • DevOps

    Linux

    Docker

    Nginx

    Ansible

    Shell

  • Machine Learning

    Python

    Gensim

    Numpy

    FastText

  • Analytics

    MixPanel

    Tableau

    R

    Google Analytics

Education

Education

  • Graphic Design, Foundation, Chelsea School of Art

    - Present

Awards

Awards

  • Best CDi Game , Electronic Gaming Monthly

    Awarded on: Jan 01, 1994

Volunteer Work

Volunteer Work

  • Code Mentor, LeWagon China

    Feb, 2019 - Apr, 2019

    Helping bootcamp developers get started

  • Chatbot guide, FreeCodeCamp

    Jun, 2015 - Sep, 2015

    Chatbot for FreeCodeCamp community

  • Developer / Community Lead, JGram.org

    Jan, 2009 - Present

    Free Japanese Grammar Database and Community

Publications

Publications

  • Collier's Rules for Desktop Design and Typography, Addison Wesley

    Published on: Oct 01, 1991

    This beautifully illustrated book ... all the essential knowledge ... full of fun and highly informative ... from one of the most exciting and successful graphic designers in London.

  • Basic Desktop Design and Layout, Addison Wesley

    Published on: Oct 01, 1989

    Teaches desktop designers how to use type, image, and color...